﻿using System;
using System.Diagnostics;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input.Touch;
using GauntletFramework.Input;
using GauntletFramework.StateManagment;
using GauntletFramework.StateManagment.Menu;
using GauntletFramework.StateManagment.Loading;
using GauntletFramework.Games;

namespace GauntletFramework.Games.TestGame1
{
    public class Test1GameStarter : GameStarter
    {
        public Test1GameStarter()
        {
        }
        
        public override State CreateGame()
        {
            return new Test1Load();
        }
    }
}
